Advanced Graphics Programming Using OpenGL PDF
By:Tom McReynolds,David Blythe
Published on 2005-02-17 by Elsevier
Today truly useful and interactive graphics are available on affordable computers. While hardware progress has been impressive, widespread gains in software expertise have come more slowly. Information about advanced techniques—beyond those learned in introductory computer graphics texts—is not as easy to come by as inexpensive hardware. This book brings the graphics programmer beyond the basics and introduces them to advanced knowledge that is hard to obtain outside of an intensive CG work environment. The book is about graphics techniques—those that don’t require esoteric hardware or custom graphics libraries—that are written in a comprehensive style and do useful things. It covers graphics that are not covered well in your old graphics textbook. But it also goes further, teaching you how to apply those techniques in real world applications, filling real world needs. Emphasizes the algorithmic side of computer graphics, with a practical application focus, and provides usable techniques for real world problems. Serves as an introduction to the techniques that are hard to obtain outside of an intensive computer graphics work environment. Sophisticated and novel programming techniques are implemented in C using the OpenGL library, including coverage of color and lighting; texture mapping; blending and compositing; antialiasing; image processing; special effects; natural phenomena; artistic and non-photorealistic techniques, and many others.
This Book was ranked at 35 by Google Books for keyword Computers Technology Graphics Design best seller.
Book ID of Advanced Graphics Programming Using OpenGL's Books is bmv2HRpG1bUC, Book which was written byTom McReynolds,David Blythehave ETAG "dQMq39tEeEg"
Book which was published by Elsevier since 2005-02-17 have ISBNs, ISBN 13 Code is 9780080475721 and ISBN 10 Code is 0080475728
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Book which have "672 Pages" is Printed at BOOK under CategoryComputers
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